> For the complete documentation index, see [llms.txt](https://docs.dungeons.game/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.dungeons.game/gameplay/items/keys.md).

# Keys

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Keys are used to access certain gated Dungeons and Mythics.\
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They can be acquired in Dungeons and Mythics and grant a 1 time trip to the associated Dungeon/Mythic.
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<figure><img src="https://3024359047-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOjpeqTzWd95e0LOoZDNs%2Fuploads%2FFlp6yNJypfl524YUtAGQ%2FFrame%201593.png?alt=media&amp;token=3d38fe21-3968-4956-a9f5-d2753818313d" alt=""><figcaption></figcaption></figure>

Keys are crucial to progress to mid-end game Dungeons and Mythics. Each Key grants a single trip to the associated Dungeon/Mythic. The first Key is found in Dungeon 3, the second in Dungeon 4 and so on. Users must progress through the Dungeons to attempt to reach the final Mythics and acquire the rarest loot and most valuable $GOLD bags. \
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Key drop rates are static and are unaffected by any stat. The Warhorn (Unique Item) is the only way users can increase their Adventurers' chance of finding Keys.&#x20;

Keys will not be tradable on launch of The Forge.
