> For the complete documentation index, see [llms.txt](https://docs.dungeons.game/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.dungeons.game/gameplay/items/usdgold-bags.md).

# $GOLD Bags

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Sell $GOLD bags for $GOLD at the Loot Exchange.
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**Introducing: $GOLD Bags**

$GOLD Bags are your main loot drop from Dungeons and Mythics. Every successful run guarantees at least one $GOLD Bag. But here’s the twist:

* Each Dungeon or Mythic drops its own unique type of $GOLD Bag.
* Bags vary in size, rarity, and how much $GOLD they contain.
* Early-game Dungeons = smaller bags, less $GOLD.
* Mythics = larger sacks of shiny coins.

**Fortune: Your Key to More Loot**

Want more bags per run? **Stack your Fortune stat.**

Here’s how it works:

* Every +100 Fortune = +1 guaranteed extra $GOLD Bag.
* Any leftover Fortune (not a multiple of 100) gives you a % chance at one more bonus bag.

Examples:

* 50 Fortune = 1 guaranteed bag (from Dungeon/Mythic) + 50% chance at a 2nd.
* 240 Fortune = 3 guaranteed bags + 40% chance at a 4th.
* 840 Fortune = 9 guaranteed bags + 40% chance at a 10th. (Tier 7 loot goblins rejoice.)

**Fortune stats higher than 140 can only be obtained through Crafting and equipping your Adventurers with higher rarity equipment.**

**Fortune favors the bold — and the bag-hungry.**
